April 11, 2026
This is the last of the SSI catalogs I'll be scanning for a while. I was a little surprised to see how well the C64 was still represented in this one.
April 11, 2026
I don't know if this is the oldest SSI catalog but it's the oldest one I have. I have a decent collection of the "gold box" Dungeons & Dragons games. This particular catalog was included with most of the Apple II games I've found over the years.
April 4, 2026
I finally visited Galloping Ghost arcade a couple weekends ago. Here's a little page that recaps some cabinets I found interesting. They are a mix of rare games, "new to me" titles, old favorites, and a few I completely forgot about.
March 28, 2028
I've seen people trying to sell this catalog for $20 on auction sites. It was included free in the thousands of "Gold Box" games sold at the time. I have at least three of these. One is from a game I paid 27¢ for on clearance, I have the receipt to prove it. This is cool to look at, but not worth $20. Here are some totally free scans of it in a relatively decent resolution.
March 21, 2026
Scans from a 1995 WizardWorks Catalog featuring a mix of budget productivity software and games. I don't know why I thought this was something that needed scanning. I guess it's a small look into the world of knock-off Windows 3.11 software a few months before the Windows 95 launch. That's kind of interesting.
March 21, 2026
A small catalog of games published by Strategic Simulations (SSI) in 1996, presented with minimal commentary because I'm not familiar with most of these games.
March 14, 2026
Normy's Beach Babe-o-Rama is a somewhat obscure Sega Genesis game starring a character from a midlife crisis comic released when the system itself was experiencing a midlife crisis. It's also similar enough to the TurboGrafx-16 CD game Camp California that I can't help but speculate if there's a connection.
February 14, 2026
I have a few old Visual Basic 6 applications that are collecting dust. Although they still run on Windows there isn't a practical way to update them anymore. I had some previous success converting FreeBASIC code to Java with Gemini so I decided to try it again. The results were overall pretty good with only one problem that had to be manually fixed.
February 7, 2026
I once mused that it seems every article I post on this site gets 5 or 5 million views with absolutely nothing in-between. This is a history of the few in the latter category, including a very recent addition.
January 24, 2026
Inspired by my inability to unsubscribe from their mailing list, I try to figure out the business plan for the Amico.
January 24, 2026
I've started and abandoned many ideas. A little while ago I looked into writing a pro wrestling title crossover grid game. It turned out to be a project I wasn't ready to finish. This documents how far it went before I moved on.
January 11, 2026
Quite a while ago, before the existence of Java 1.7 (this is an important note), a friend came to me with a problem. He had a USB drive with some important files that was dying before all the files could be copied. I thought I could probably write a small program that handled this so I did. It even worked on the first try.
January 10, 2026
The first weekend of the year I usually rearrange my game setup a little bit. Along the way there's a diagram I use to keep track of how it's all connected. Here's how my setup has evolved over the past decade.
December 20, 2025
Here's a look back at the year 2025 including my favorite posts from sites I follow. It also has the annual festive viewing of new video game ornaments (albeit smaller) and a recap of recaps.